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4play 60 serial id
4play 60 serial id







  1. #4play 60 serial id update#
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The motors in version 2 comes with the propellers pre-attached so the drilling is no longer necessary. In version 1, the propellers required a drilling before they fit onto the motor. In version 1, the flyback diode for each motor was mounted onto the arms, but in version 2, the flyback diodes are in the main quadcopter body PCB instead. I managed to solder the QFN chips with a heatgun. Version 1 is soldered using the reflow soldering method (see my other instructable: ), version 2 was not due to time constraints and l didn't bring my oven to school. I think it's a good idea to show people my other techniques so everybody can learn from both the benefits and mistakes. This instructable will focus on building version 2 due to the flaws in version 1, but I have a lot of pictures taken during the construction of version 1, I'm putting them all in this step. Oh and I noticed that "AdBlock" stops Instructables from showing you all my pictures, so please turn it off. If you are wondering about the lack of a flight video, see step 6 for an explanation. Although I really recommend you only take my concepts and design everything from scratch yourself instead, just so there's absolutely no mysteries in your project. It contains files for "version 1" only for reference purposes, please only use "version 2" files.

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Now it is February and I just finished "version 2", but since I've already written the majority of the Instructable, I have some bits of "version 1" text that I'll just cross out like this, and then update it with the changes in "version 2".Īll project files are available to download in this instructable "step".

4play 60 serial id

Then I went on vacation for a few weeks, and also school just started. I originally finished building "version 1" in November, and wrote the Instructable in November.

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This project was originally named "PalmQuad" since it's small enough to fit in your palm, so if you might see some mention of this name in the code or pictures. This Instructable documents "version 2", but you may see pictures of "version 1" in some places. The first one worked well and I'm extremely proud of it, but it did have several flaws, enough flaws to justify a remake. This is actually the 2nd such tiny quadrotor helicopter I've built. Heavy use of Arduino and Zigduino involved. Two layer 1.6mm thick FR4 PCB used (this is the default for a lot of PCB manufactures), the components are all on a single side (easy to assemble)Īll open source project, schematics + PCB + code all available. The "arms" and "body" are connected by locking slots, making them easy to build and repair This particular ATmega has a built-in 2.4GHz transceiver, 16 possible channels, 250kbit/s or 2mbit/s max depending on the standard being used.

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Uses ATmega128RFA1 microcontroller for both copter and transmitter Motors are supposedly "X-Twin" spare motors, they come with the propellersįlight battery is a single Li-poly cell, 3.7V, 350mAH, 20CĬontroller battery is a single Li-ion cell, 3.7V, 1000mAH Running a modified MultiWii firmware, which is open source, written with Arduino and Processingĭiagonal motor to motor distance is 110mm When the copter plugs into the transmitter, the user can synchronize to a random radio frequencyĬontrolled using a Wii Classic Controller, which plugs into the transmitter

4play 60 serial id

USB battery recharging on the transmitter, the copter plugs into the transmitter to recharge MPU-6000 gyro & accelerometer sensor for flight stabilization My design files are meant for 5.11 so use that instead.

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Update Feb 25 2012: Warning, I may have discovered a bug inside the CadSoft EAGLE 6.1.0 software that may make the PCB look slightly different.









4play 60 serial id